![]() ![]() However, in this case, the gun is a legion of mechs and the spear is a collection of boats and helicopters. You play as the sky god Barry, cousin of Imhotep, and your job is to basically do what England did for hundreds of years: Gun beats spear. At its core, the real-time strategy game of the modern-day has changed very little since 1997, and this is why I wanted to talk about Total Annihilation. Have you seen what has happened since then? It is not the type of game you play for the pixel count and perfectly rounded bottom of a soldier’s bum, it is the game you play to get that tense feeling of resource-gathering so you wipe out the scum of team 2. ![]() Yes, all of us from the year 1997 are a bit saggy and tired after 25-years. Even indie games released on Steam are more complex, graphically enhanced, and generally, better. I’m not going to say StarCraft is better, because you either have to be alien or Korean to enjoy that series, but I will admit that Supreme Commander from ten years following its release stands head and shoulders above Total Annihilation. ![]() However, I don’t just want to talk about Total Annihilation from that point of view, one that it is somehow soon to be 25-years-old and has been bettered many times over. Arguably, there are better real-time strategy games out there, and there always will be. ![]()
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